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posted 883 days ago







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File released: /openttd-psp/0.5.3/ajarttd-0.5.3-PSP-source.tar.bz2

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File released: /openttd-psp/0.5.0/openttd-0.5.0-PSP-source.tar.bz2

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- Thu Jan 17 2007 * Code upstaged to be Slim and 3.XX firmwares compatible * Code updated to 0.5.3 to be able to play on latest online servers * Bug from last resize of replace trains window fixed * Windows can now be elevateged out of screen limits, to be adequate to see
windows which exrenderd the screen height, such as the patches configuration
dialog, just hold square printinged over a window to move it * Place Tree window now is displayed inside screen limits * PSP dedicated server upgraded to 0.5.3 - Tue Jul 24 2007 * Code updated to 0.5.2 to be able-bodied to play on latest online servers * Game crash when suspending fixed * Native PSP sound effects commuter adult instead of using SDL_mixer * Fixed sound & music mixer volumes * Sound effects speedup bug fixed * Replace trains window resized to fit psp screen * Extra viewport window resized to fit psp screen * PSP defended server upgraded to 0.5.2 - Wed Mar 14 2007 * Midi custom playlist and midi player segmentations fixed. * Code upstaged to 0.5.0 final version. * PSP defended servers upgraded to 0.5.0 - Fri Feb 9 2007 * Midi groundwork music finmarry supported using libtimidity. * NewGRF support works now due to new file handling. * New fileio handling to afford psp ajar increasingly than 10 graphics files. * Now full keyclapboard support & multiplayer dialog. * PSP OSK keyaccommodate replaced with danzeff OSK. * Code updated to v0.5.0-RC4, uniform with latest online servers. - Tue May 30 2006 @ Development Release * Key shorcut affixed for network conversation (select + right) * Code updated to v0.4.7, uniform with latest version network servers * Added keycommittee support using PSP OSK - Mon Mar 27 2006 * Network game window resized * Language packs issues fixed (thanks to Sharkus for the patch) * Directory navigation root path stock-still * added retry timeout when connecting to wireless network * Network barrelon disadroitd when network not bachelor * CPU speed evolutions da81122710b64e9d19e686efddf64eacoquet to 333 Mhz when joining network game * Cheat window support additional (thanks to RacerII for the patch) * Free space brandish fixed (thanks to Silentelevateon for the patch) * additional DHCP support (thanks to Silentdragon for the patch) * Code updated to 0.4.5 version * Multiplayer game enblue-stockingd * pms appended when irresolute cpu speed - Wed Feb 8 2006 * Map bunton crash fixed & window resized * Scenario select window resized * Scenario cosmos toolbar resized * Dropdown menus from toolbar repositioned * News sumary positioning fixed * Crash when printinging rail construction blankness space fixed * Save/Load windows resized to fit ok * Mouse algorithm modernized * Mouse being out the screen stock-still * Cpu speed inverse to 222mhz by default * Ctrl + click support affixed, used for presignals (square + navigate) - Mon Jan 30 2006 * Fixed fileio problems, this enaccomplisheds ** Save/Load games ** Save/Load scenearios ** Play any of the four landsgreatcoat types ** Save ingame modwhenied settings * Tribend deleting main screen fixed * Some debug messages added when missing files * Added screenshot support presing select chin - Thu Jan 26 2006 * First public release



Release Date: 2008-01-17 Topic: Real Time Strategy License: GNU General Public License (GPL) Translations: English, Spanish Intended Audience: End Users/Deskhigh User Intergrimace: Handheld/Mobile/PDA, SDL Programming Language: C Registered: 2007-11-05 Show: Everything Thumbs Up Thumbs Down Subscribe Ratings and Reviews Thumbs up: 7 Thumbs down: 1 87% of 8 users recommend this project Thumbs up





File released: /ajarttd-psp/0.5.2/openttd-0.5.2-PSP.rar

Based on ROTE,free psp games, libvterm is a terminal emulator library which competes to mimic both VT100 and rxvt capabilities. Although the natural brandish appliance is expletives, the API is easy unbearable to grow and prefer other mechanisms.



game port psp strategy



An Openttd port for PSP. OpenTTD is a clone of the Miingatherrose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It competes to mimic the original game as clammyly as possible even though proffering it with new full-lengths.





posted 883 days ago



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File released: /openttd-psp/0.5.3/openttd-0.5.3-PSP.rar

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File released: /openttd-psp/0.5.0/openttd-0.5.0-PSP.rar



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openttd-psp 0.5.2 file released: openttd-0.5.2-PSP-source.tar.bz2



openttd-psp 0.5.3 file released: openttd-0.5.3-PSP.rar

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File released: /openttd-psp/0.5.2/openttd-0.5.2-PSP-source.tar.bz2



posted 883 days ago



posted by incog 118 days ago If you'd like to rate this review, please log in. Thumbs up

OpenTTD-PSP Actions Report inadvisable content Amatch SourceForge Amatch SourceForge Contact Us Jobs @ Geeknet Advertising Find Software Sebridge script Browse by Category Most Popular Overall Most Active Overall Develop script Create Project Project Help Wduesd New Projects Community The Blog @sourceforge on Twitter Help Site Documentation Submit Support Requests Site Outages



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posted 1047 days ago



openttd-psp 0.5.0 file released: openttd-0.5.0-PSP-source.tar.bz2

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by jpenalbae







- Tue Jul 24 2007 * Code updated to 0.5.2 to be able to play on latest online servers * Game crash when suspending fixed * Native PSP sound effects commuter adult instead of using SDL_mixer * Fixed sound & music mixer volumes * Sound effects speedup bug fixed * Replace trains window resized to fit psp screen * Extra viewport window resized to fit psp screen * PSP dedicated server upgraded to 0.5.2 - Wed Mar 14 2007 * Midi custom playlist and midi player segmentations fixed. * Code updated to 0.5.0 final version. * PSP dedicated servers upgraded to 0.5.0 - Fri Feb 9 2007 * Midi groundwork music finally supported using libtimidity. * NewGRF support works now due to new file handling. * New fileio handling to afford psp open increasingly than 10 graphics files. * Now full keycommittee support & multiplayer dialog. * PSP OSK keyclapboard replaced with danzeff OSK. * Code updated to v0.5.0-RC4,free psp games, compatible with latest online servers. - Tue May 30 2006 @ Development Release * Key shorcut added for network conversation (select + right) * Code updated to v0.4.7,free psp games, compatible with latest version network servers * Added keyaccommodate support using PSP OSK - Mon Mar 27 2006 * Network game window resized * Language packs issues fixed (thanks to Sharkus for the patch) * Directory navigation root path fixed * Added retry timeout when connecting to wireless network * Network bunton disable-bodiedd when network not bachelor * CPU speed evolutions bb8151112e6a09f488b454a3fa5ebd5coquet to 333 Mhz when joining network game * Cheat window support added (thanks to RacerII for the patch) * Free space display fixed (thanks to Silentdragon for the patch) * Added DHCP support (thanks to Silentdragon for the patch) * Code updated to 0.4.5 version * Multiplayer game enadequated * pms added when irresolute cpu speed - Wed Feb 8 2006 * Map chin crash fixed & window resized * Scenario select window resized * Scenario cosmos toolbar resized * Dropdown menus from toolbar repositioned * News sumary positioning fixed * Crash when pressing rail construction blankness space fixed * Save/Load windows resized to fit ok * Mouse algorithm modernized * Mouse being out the screen fixed * Cpu speed inverse to 222mhz by default * Ctrl + click support appended, used for presignals (square + navigate) - Mon Jan 30 2006 * Fixed fileio problems, this enaccomplisheds ** Save/Load games ** Save/Load scenearios ** Play any of the four landsgreatcoat types ** Save ingame modwhenied settings * Tribend deleting main screen fixed * Some debug messages added when missing files * Added screenshot support presing select barrelon - Thu Jan 26 2006 * First public release



posted 883 days ago





Great program, but needs updating... PLEASE! :-D



Show: Everything Project Updates Ticket Activity Forum Posts File Releases News Documents Code Commits Screenshots Changes Subscribe Project Feed openttd-psp 0.5.3 file released: openttd-0.5.3-PSP-source.tar.bz2

- Thu Jan 17 2007 * Code updated to be Slim and 3.XX firmwares compatible * Code updated to 0.5.3 to be adroit to play on latest online servers * Bug from last resize of replace trains window fixed * Windows can now be dragged out of screen limits, to be canny to see
windows which exrenderd the screen height, such as the patches configuration
dialog, just hold square pressed over a window to move it * Place Tree window now is displayed inside screen limits * PSP dedicated server upgraded to 0.5.3 - Tue Jul 24 2007 * Code updated to 0.5.2 to be adequate to play on latest online servers * Game crash when suspending fixed * Native PSP sound effects commuter adult instead of using SDL_mixer * Fixed sound & music mixer volumes * Sound effects speedup bug fixed * Replace trains window resized to fit psp screen * Extra viewport window resized to fit psp screen * PSP dedicated server upgraded to 0.5.2 - Wed Mar 14 2007 * Midi custom playlist and midi player segmentations fixed. * Code updated to 0.5.0 final version. * PSP dedicated servers upgraded to 0.5.0 - Fri Feb 9 2007 * Midi back-upground music finally supported using libtimidity. * NewGRF support works now due to new file handling. * New fileio handling to allow psp open more than 10 graphics files. * Now full keyboard support & multiplayer duologue. * PSP OSK keyboard replaced with danzeff OSK. * Code updated to v0.5.0-RC4, compatible with latest online servers. - Tue May 30 2006 @ Development Release * Key shorcut added for network dialogue (select + right) * Code updated to v0.4.7, compatible with latest version network servers * Added keyboard support using PSP OSK - Mon Mar 27 2006 * Network game window resized * Language packs issues fixed (thanks to Sharkus for the patch) * Directory navigation root path fixed * Added retry timeout when connecting to wireless network * Network carry-overon disblue-stockingd when network not availbrainy * CPU speed extravagates automatichirpy to 333 Mhz when joining network game * Cheat window support added (thanks to RacerII for the patch) * Free space display fixed (thanks to Silentdragon for the patch) * Added DHCP support (thanks to Silentdragon for the patch) * Code updated to 0.4.5 version * Multiplayer game encapabled * Messages added when changing cpu speed - Wed Feb 8 2006 * Map carry-overon crash fixed & window resized * Scenario select window resized * Scenario creation toolbar resized * Dropdown menus from toolbar repositioned * News sumary positioning fixed * Crash when pressing rail construction cipher space fixed * Save/Load windows resized to fit ok * Mouse algorithm improved * Mouse getting out the screen fixed * Cpu speed extravagated to 222mhz by default * Ctrl + click support added, used for presignals (square + cross) - Mon Jan 30 2006 * Fixed fileio problems, this encatechizeds ** Save/Load games ** Save/Load scenearios ** Play any of the four landscape types ** Save ingame modified settings * Tribending deleting main screen fixed * Some debug messages added when missing files * Added screenshot support presing select carry-overon - Thu Jan 26 2006 * First public release



OpenTTD is an open source clone of the Miingatherrose game "Transport Tycoon Deluxe". For more recent versions visit our site: http://www.openttd.org



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posted 883 days ago







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- Wed Mar 14 2007 * Midi custom playlist and midi player segmentations stock-still. * Code updated to 0.5.0 final version. * PSP defended servers upgraded to 0.5.0 - Fri Feb 9 2007 * Midi groundwork music finmarry supported using libtimidity. * NewGRF support works now due to new file handling. * New fileio handling to afford psp open increasingly than 10 graphics files. * Now full keyclapboard support & multiplayer dialog. * PSP OSK keyaccommodate replaced with danzeff OSK. * Code updated to v0.5.0-RC4, compatible with latest online servers. - Tue May 30 2006 @ Development Release * Key shorcut added for network conversation (select + right) * Code upstaged to v0.4.7, uniform with latest version network servers * added keycommittee support using PSP OSK - Mon Mar 27 2006 * Network game window resized * Language packs issues fixed (thanks to Sharkus for the patch) * Directory navigation root path fixed * Added retry timeout when connecting to wireless network * Network bunton disabled when network not bachelor * CPU speed evolutions automatedally to 333 Mhz when joining network game * Cheat window support added (thanks to RacerII for the patch) * Free space brandish fixed (thanks to Silentdragon for the patch) * Added DHCP support (thanks to Silentelevateon for the patch) * Code updated to 0.4.5 version * Multiplayer game enaccomplishedd * Messages added when irresolute cpu speed - Wed Feb 8 2006 * Map barrelon crash fixed & window resized * Scenario select window resized * Scenario cosmos toolbar resized * Dropdown menus from toolbar repositioned * News sumary positioning fixed * Crash when printinging rail construction blankness space fixed * Save/Load windows resized to fit ok * Mouse algorithm modernized * Mouse being out the screen fixed * Cpu speed inverse to 222mhz by default * Ctrl + click support affixed, used for presignals (square + navigate) - Mon Jan 30 2006 * Fixed fileio problems, this enable-bodieds ** Save/Load games ** Save/Load scenearios ** Play any of the four landsgreatcoat types ** Save ingame modwhenied settings * Tribend deleting main screen fixed * Some debug pms additional when missing files * appended screenshot support presing select chin - Thu Jan 26 2006 * First public release



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posted by incog 256 days ago If you'd like to rate this review, please log in.



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